import pygame
from os import path

pygame.init()
# pygame.init.mixer()
font_name = pygame.font.match_font('arial')

path_dir = path.dirname(path.dirname(__file__))
img_dir = path.join(path_dir, 'pic')
sound_folder = path.join(path_dir, 'sounds')

WIDTH = 480
HEIGHT = 600
FPS = 30

BLACK = (0, 0, 0)
background = pygame.image.load(path.join(img_dir, 'starfield.png'))
background = pygame.transform.scale(background, (WIDTH, 1536))
height = -936
